ICYMI: Tuesday's recurring tournament schedule started at 11:00am, with a $100 No Limit Hold'em event, that had a $3,000 guaranteed prize pool. Notable after notable would file into the tournament area while registration was open, with the field growing to a total of (40) entries. The $3,000 prize pool was spread across five pay spots, with first place scheduled to take home $1,230. Once in the money, action would play through the eliminations of Daniel Genachte and Ira Horowitz, before a three-way deal was agreed to. Edgard "Corona" Mendes (Deerfield Beach, FL) topped the chop, earning himself $958 for first place money. Official results from the tournament are listed below:
- Edgard Mendes (Deerfield Beach, FL) $958
- Albert Huynh (West Palm Beach, FL) $767
- Shlomo Maman (Aventura, FL) $705
- Ira Horowitz (Miami, FL) $330
- Daniel Genacthe (Boynton Beach, FL) $240
The final recurring event of the week (because of the $175 NLH multi that starts today) was an $80 No Limit Hold'em tournament, which had a $2,500 guaranteed prize pool. After eight levels of open registration, the field would close with (39) entries, and an official prize pool of $2,500. Five place were supposed to get paid, but once action reached the money bubble, players agreed to a six-way deal. Paul Price (Weston, FL) earned first place money in the chop ($467), with Seth Parson (Troy, MI) the lucky recipient of the extra sixth place spot. Details of the tournament payouts are listed below:
- Paul Price (Weston, FL) $467
- Roberto Desogos (Pompano Beach, FL) $461
- Michael Anderson (Sunrise, FL) $458
- Andrew Daire (Boca Raton, FL) $400
- Daniel Shortley (Lake Worth, FL) $396
- Seth Parson (Troy, MI) $318
Tournaments: Today starts the $175 No Limit Hold'em ($100,000 GTD), which is the month's first multi-day tournament. There will be eight flights over the next four days, with players that successfully bag chips, returning on Sunday for Day 2. The tournament is structured with starting stacks of 18,000 units, and levels that will last (25) minutes over the course of the tournament. Registration is open through Level 8 (and the break that follows), with the opening flights scheduled to play through Level 16 (or unless the 10% mark is reached before that point). The chip lead bonus is back in a big way, as the largest stack bagged from each flight, will earn a seat into next week's $1,100 No Limit Hold'em Single-Ante ($200,000 GTD). The next four days will have two flights each, with an afternoon flight (11:00am), and an evening flight (6:00pm). Live blogged coverage will be available during each afternoon flight, as well as Day 2 (detailed coverage).
Promotions: From (9:00am-10:00am), the high hand will award $150 every (30) minutes. The high hands will then transition from 10:00am-12:00am (midnight), with the opportunity to win $400 every (30) minutes. During that period, the promotion sees tournament players eligible (Isle Open events not eligible for high hand) each half-hour for $100 high hands, 2/2 limit hold'em players eligible for $200 high hands, 2/4 limit hold'em players eligible for $300 high hands, and all other raked games (1/2-5/10 NLH, 4/8 Omaha 8B, 6/12 O.E., etc.) eligible for $400 high hands. From 12:00am-9:00am, players are eligible for $100 high hands every hour.
It should also be noted that started back on November 1st, players are able to win the high hand using only one card in their hand!!! The payouts for those that use one card are different than the standard numbers listed above, and can be found (full listing of one-card payouts on flyers in the poker room).
11:00am - $175 No Limit Hold'em - Flight 1A ($100,000 GTD)
- Players start with 18,000 in tournament chips
- Late and re-entries for the first (8) levels
- Alternates and late entries will start with a full stack
- Levels will last (25) minutes
- All Day 1's will play (16) complete levels or until 10% of the field remains (whichever comes first)
6:00pm - $175 No Limit Hold'em - Flight 1B ($100,000 GTD)
- Players start with 18,000 in tournament chips
- Late and re-entries for the first (8) levels
- Alternates and late entries will start with a full stack
- Levels will last (25) minutes
- All Day 1's will play (16) complete levels or until 10% of the field remains (whichever comes first)