ICYMI: Saturday's tournament action kicked off at 6:00pm, with the $130 No Limit Hold'em ($5,000 GTD). Registration for the tournament closed after Level 8 (and the short break that followed), and when the cards got back in the air for Level 9, the tournament clock showed a total of (47) entries. The $4,500 prize pool (remember that $500 is taken out to be awarded to end of registration chip leader) was scheduled to be paid out across the top six spots, with action playing down to a four-handed final table. The final four players agreed to a chop, with the official results listed below (along with an updated Player of the Month leaderboard):
- Tyler Gray (Bradenton, FL) $1,100
- Ali Ozesen (Boca Raton, FL) $1,064
- Michael Weinberg (Delray Beach, FL) $984
- Michael Sherbondy (Pompano Beach, FL) $722
- Mark Brannick (Boca Raton, FL) $360
- Lyle Diamond (Brick, NJ) $270
Tournaments: This afternoon's tournament is getting a little upgrade, as we see the return of a guaranteed prize pool, in addition to the "final table finish" format. The $400 No Limit Hold'em ($50,000 GTD) event gets underway at 12:00pm, and is structured with 30,000 chip starting stacks. Levels will last (30) minutes throughout the entirety of the event, with registration open through Level 10 (and the break that follows). As mentioned, the "final table finish" is in place, meaning that regardless of where the prize pool closes, it will be paid out to only the top nine spots (those that make the final table). There is a $20,000 guaranteed first place prize, which is sure to attract a special crowd (so get there early)!!!
Promotions: From 9:00am (the minute the doors open) until 11:00pm, $300 high hands will be awarded every (30) minutes. These high hands must be aces-full or better, use both hole cards, and be the winning hand (in a pot that has at least $10). From 11:00pm until close, $100 high hands will be awarded every (30) minutes.
12:00pm: $400 No Limit Hold'em "Final Table Finish" ($50,000 GTD)
- Players start with 30,000 in tournament chips
- Late and re-entries for the first (10) levels
- Alternates and late entries will start with a full stack
- Levels will last (30) minutes