Sunday, May 6, 2018

Sunday, May 6th: (120) Players Return For Day Of The $175 NLH ($100,000 GTD), Hoping To Earn Their Share Of $142,440 Prize Pool

ICYMI: As one would expect, Saturday's final pair of flights for the $175 NLH ($100,000 GTD), would attract some eye-popping numbers.  Things started off in the afternoon with Flight 1G (11:00am), which saw registration close with (203) entries.  The first flight to eclipse the two-hundred mark ended after sixteen levels of play, with (22) players bagging up chips for Day 2.  Tournament veteran TJ Shulman found himself in a very familiar spot, bagging himself a second chip lead bonus in so many months (319,500).  

The numbers grew even larger in the evening, as Flight 1H ended up with the most number of entries, made up of (241) buy-ins at registration's close.  After also playing the fully scheduled sixteen levels, the flight would conclude with (29) players, led by Max Martim (336,000).  Martin would win the $1,100 NLH Single-Ante ($50,000 GTD) seat, and locked up the sixth largest Day 2 starting stack.

With the addition of Saturday's numbers, the $175 NLH ($100,000 GTD) would wrap up open registration with 1,070 entries, and an official prize pool of $141,240.  Total of (96) players will reach the money, with first place scheduled to take home $23,795.  There will be (120) players returning at 12:00pm this afternoon, ready for Day 2, which is supposed to play down to a winner.

Tournaments: Just mentioned above, There will be (120) players returning at 12:00pm this afternoon, for Day 2 of the $175 NLH ($100,000 GTD).  There are no structural changes to be noted, except for the fact that play will resume at the 14:40 minute mark of Level 15 (which is when Flight 1F ended).


Sunday's recurring  tournament action then has a combined $6,000 in guarantees, beginning with the $120 No Limit Hold'em "Monster Stack" ($3,000 GTD).  The tournament starts at 1:00pm, structured with 25,000 unit starting stacks, and levels that last (20) minutes over the course of the afternoon.

The "Monster Stack" is followed by a $130 No Limit Hold'em "Turbo Bounty," which also has a $3,000 guaranteed prize pool (and starts at 6:00pm).  The tournament is structured with 20,000 unit starting stacks, (15) minute levels, and $25 bounties for each elimination.

Promotions: From (9:00am-10:00am), the high hand will award $150 every (30) minutes.  The high hands will then transition from 10:00am-12:00am (midnight), with the opportunity to win $400 every (30) minutes.  During that period, the promotion sees tournament players eligible (Isle Open events not eligible for high hand) each half-hour for $100 high hands, 2/2 limit hold'em players eligible for $200 high hands, 2/4 limit hold'em players eligible for $300 high hands, and all other raked games (1/2-5/10 NLH, 4/8 Omaha 8B, 6/12 O.E., etc.) eligible for $400 high hands.  From 12:00am-9:00am, players are eligible for $100 high hands every hour.

It should also be noted, that players are able to win the high hand using only one card in their hand.  The payouts for those that use one card are different than the standard numbers listed above, and can be found (full listing of one-card payouts on flyers in the poker room).

12:00pm -  $175 No Limit Hold'em - Day 2 ($100,000 GTD) 

- Players start with 15,000 in tournament chips
- Late and re-entries for the first (8) levels
- Alternates and late entries will start with a full stack
- Levels will last (25) minutes
- All Day 1's will play (16) complete levels or until 10% of the field remains (whichever comes first)

1:00pm - $120 No Limit Hold'em "Monster Stack" ($3,000 GTD)

- Players start with 25,000 in tournament chips
- Late and re-entries for the first (8) levels
- Alternates and late entries will start with a full stack
- Level will last (20) minutes throughout the event

6:00pm - $130 No Limit Hold'em "Turbo Bounty" ($3,000 GTD)

- Players will begin with a 20,000 starting stack
- Late and re-entries for the first (10) levels
- Levels are (20) minutes in length
- Alternates and late entries will start with a full stack

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