Much of the focus coming into the day was on the evening tournament, a $60 No Limit Hold'em event with a $12,000 guaranteed prize pool. The tournament, which began at 6:00pm, attracted a field of (325) total entries. After including the optional "add-on" at registrations close, the prize pool ballooned to $16,550. A total of (36) spots were getting paid, with the posted first place prize sitting over $4,400. It was "business as usual" as the field began to shrink, with players reaching the money just after 10:00pm. Tournament tables continued to break, until the point was reached where only two remained. After a few eliminations, we saw something occur that may actually be a first in the Isle Poker Room...a sixteen-way chop!! All but one player of the final sixteen earned $885 for their efforts, with Bret Grebow (Delray Beach, FL) taking home $889 and the trophy (as the declared winner). The list of full results will be posted next Monday, as part of the "Week In review" feature, recapping each and every daily tournament from the week prior.
Tournaments: There is one tournament on the schedule this evening, beginning at 6:00pm. The $150 No Limit Hold'em has a $10,000 guarantee, and has surpassed that number each Friday more months. It's the first of four events for the weekend, and is tied for the largest guarantee as well.
Promotions: With a one day "breather" on Thursday, the high hand promotions are back in full swing to start the weekend, beginning with the "Turbo High Hands." From the moment the doors open at 9:00am, until 12:00pm, $100 will be awarded to the qualifying high hand every (10) minutes (with rollovers).
At noon, the high hands transition to $250 every (20) minutes, lasting until 4:00pm (with rollovers)...at which point they ladder up $500 every (20) minutes (with rollovers), running from 4:00pm-12:00am. It's well over $16,000 in high hand money ready to be awarded over the course of the day, and should be one of the busiest days of the week (for cash games).
6:00pm - $150 No Limit Hold'em $10,000 GTD
- Players will begin with a 20,000 starting stack
- Late and re-entries for the first (12) levels
- Alternates and late entries will start with a full stack
- Levels are (25) minutes in length
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